WebGLContextEvent: statusMessage property
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2016.
Note: This feature is available in Web Workers.
The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.
Examples
The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.
js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
canvas.addEventListener("webglcontextcreationerror", (e) => {
console.log(
`WebGL context creation failed: ${e.statusMessage || "Unknown error"}`,
);
});
Specifications
| Specification |
|---|
| WebGL Specification # 5.15.1 |
Browser compatibility
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Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support