WebGL2RenderingContext: texStorage2D() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The texStorage2D() method of the WebGL2RenderingContext of the WebGL API specifies all levels of two-dimensional texture storage.

Syntax

js
texStorage2D(target, levels, internalformat, width, height)

Parameters

target

A GLenum specifying the binding point (target) of the active texture. Possible values:

  • gl.TEXTURE_2D: A two-dimensional texture.
  • gl.TEXTURE_CUBE_MAP: A cube-mapped texture.
levels

A GLint specifying the number of texture levels.

internalformat

A GLenum specifying the texture store format. Possible values:

  • gl.R8
  • gl.R8_SNORM
  • gl.R16F
  • gl.R32F
  • gl.R8UI
  • gl.R8I
  • gl.R16UI
  • gl.R16I
  • gl.R32UI
  • gl.R32I
  • gl.RG8
  • gl.RG8_SNORM
  • gl.RG16F
  • gl.RG32F
  • gl.RG8UI
  • gl.RG8I
  • gl.RG16UI
  • gl.RG16I
  • gl.RG32UI
  • gl.RG32I
  • gl.RGB8
  • gl.SRGB8
  • gl.RGB565
  • gl.RGB8_SNORM
  • gl.R11F_G11F_B10F
  • gl.RGB9_E5
  • gl.RGB16F
  • gl.RGB32F
  • gl.RGB8UI
  • gl.RGB8I
  • gl.RGB16UI
  • gl.RGB16I
  • gl.RGB32UI
  • gl.RGB32I
  • gl.RGBA8
  • gl.SRGB8_ALPHA8
  • gl.RGBA8_SNORM
  • gl.RGB5_A1
  • gl.RGBA4
  • gl.RGB10_A2
  • gl.RGBA16F
  • gl.RGBA32F
  • gl.RGBA8UI
  • gl.RGBA8I
  • gl.RGB10_A2UI
  • gl.RGBA16UI
  • gl.RGBA16I
  • gl.RGBA32UI
  • gl.RGBA32I
  • gl.DEPTH_COMPONENT16
  • gl.DEPTH_COMPONENT24
  • gl.DEPTH_COMPONENT32F
  • gl.DEPTH24_STENCIL8
  • gl.DEPTH32F_STENCIL8

Unlike OpenGL 3.0, WebGL 2 doesn't support the following ETC2 and EAC compressed texture formats (see section 5.37 in the WebGL 2 spec). You might be able to enable them via the WEBGL_compressed_texture_etc extension, though.

  • gl.COMPRESSED_R11_EAC
  • gl.COMPRESSED_SIGNED_R11_EAC
  • gl.COMPRESSED_RG11_EAC
  • gl.COMPRESSED_SIGNED_RG11_EAC
  • gl.COMPRESSED_RGB8_ETC2
  • gl.COMPRESSED_SRGB8_ETC2
  • gl.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
  • gl.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
  • gl.COMPRESSED_RGBA8_ETC2_EAC
  • gl.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC

For the description of these formats, see WebGLRenderingContext.texImage2D(). Because texStorage2D does not actually specify a buffer source, the format and type parameters are irrelevant, and can be considered to be any of the valid values corresponding to the internalformat.

width

A GLsizei specifying the width of the texture in texels.

height

A GLsizei specifying the height of the texture in texels.

Return value

None (undefined).

Examples

js
gl.texStorage2D(gl.TEXTURE_2D, 1, gl.RGB8, 256, 256);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.6

Browser compatibility

desktop mobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
texStorage2D
Chrome – Full support
Chrome 56 (Release date: 2017-01-25)
footnote Full support
Edge – Full support
Edge 79 (Release date: 2020-01-15)
footnote Full support
Firefox – Full support
Firefox 51 (Release date: 2017-01-24)
footnote Full support
Opera – Full support
Opera 43 (Release date: 2017-02-07)
footnote Full support
Safari – Full support
Safari 15 (Release date: 2021-09-20)
footnote Full support
Chrome Android – Full support
Chrome Android 58 (Release date: 2017-04-25)
footnote Full support
Firefox for Android – Full support
Firefox for Android 51 (Release date: 2017-01-24)
footnote Full support
Opera Android – Full support
Opera Android 43 (Release date: 2017-09-27)
footnote Full support
Safari on iOS – Full support
Safari on iOS 15 (Release date: 2021-09-20)
footnote Full support
Samsung Internet – Full support
Samsung Internet 7 (Release date: 2018-03-16)
footnote Full support
WebView Android – Full support
WebView Android 58 (Release date: 2017-04-25)
footnote Full support
WebView on iOS – Full support
WebView on iOS 15 (Release date: 2021-09-20)
footnote Full support

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support

See also