WebGLRenderingContext: stencilFunc() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available in Web Workers.

The WebGLRenderingContext.stencilFunc() method of the WebGL API sets the front and back function and reference value for stencil testing.

Stenciling enables and disables drawing on a per-pixel basis. It is typically used in multipass rendering to achieve special effects.

Syntax

js
stencilFunc(func, ref, mask)

Parameters

func

A GLenum specifying the test function. The default function is gl.ALWAYS. The possible values are:

  • gl.NEVER: Never pass.
  • gl.LESS: Pass if (ref & mask) < (stencil & mask).
  • gl.EQUAL: Pass if (ref & mask) = (stencil & mask).
  • gl.LEQUAL: Pass if (ref & mask) <= (stencil & mask).
  • gl.GREATER: Pass if (ref & mask) > (stencil & mask).
  • gl.NOTEQUAL: Pass if (ref & mask) !== (stencil & mask).
  • gl.GEQUAL: Pass if (ref & mask) >= (stencil & mask).
  • gl.ALWAYS: Always pass.
ref

A GLint specifying the reference value for the stencil test. This value is clamped to the range 0 to 2^n - 1 where n is the number of bitplanes in the stencil buffer. The default value is 0.

mask

A GLuint specifying a bit-wise mask that is used to AND the reference value and the stored stencil value when the test is done. The default value is all 1.

Return value

None (undefined).

Examples

The stencil testing is disabled by default. To enable or disable stencil testing, use the enable() and disable() methods with the argument gl.STENCIL_TEST.

js
gl.enable(gl.STENCIL_TEST);
gl.stencilFunc(gl.LESS, 0, 0b1110011);

To get the current stencil function, reference value, or other stencil information, query the following constants with getParameter().

js
gl.getParameter(gl.STENCIL_FUNC);
gl.getParameter(gl.STENCIL_VALUE_MASK);
gl.getParameter(gl.STENCIL_REF);
gl.getParameter(gl.STENCIL_BACK_FUNC);
gl.getParameter(gl.STENCIL_BACK_VALUE_MASK);
gl.getParameter(gl.STENCIL_BACK_REF);
gl.getParameter(gl.STENCIL_BITS);

Specifications

Specification
WebGL Specification
# 5.14.3

Browser compatibility

desktop mobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
stencilFunc
Chrome – Full support
Chrome 9 (Release date: 2011-02-03)
footnote Full support
Edge – Full support
Edge 12 (Release date: 2015-07-29)
footnote Full support
Firefox – Full support
Firefox 4 (Release date: 2011-03-22)
footnote Full support
Opera – Full support
Opera 12 (Release date: 2012-06-14)
footnote Full support
Safari – Full support
Safari 5.1 (Release date: 2011-07-20)
footnote Full support
Chrome Android – Full support
Chrome Android 25 (Release date: 2013-02-27)
footnote Full support
Firefox for Android – Full support
Firefox for Android 4 (Release date: 2011-03-29)
footnote Full support
Opera Android – Full support
Opera Android 12 (Release date: 2012-02-25)
footnote Full support
Safari on iOS – Full support
Safari on iOS 8 (Release date: 2014-09-17)
footnote Full support
Samsung Internet – Full support
Samsung Internet 1.5 (Release date: 2013-09-25)
footnote Full support
WebView Android – Full support
WebView Android 4.4.3 (Release date: 2014-06-02)
footnote Full support
WebView on iOS – Full support
WebView on iOS 8 (Release date: 2014-09-17)
footnote Full support

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support

See also